About This Game The Director's Cut version combines the Shadowrun Chronicles: Boston Lockdown and the INFECTED! campaigns into one game, so you don't need any other product to play.Arriving in Boston to get away from some heat back home, you accidentally become witness to an event that will change your and every Boston citizen's life forever: A crazed dragon emerges from an underground lab spreading a trail of iridescent particles and attacks the NeoNet towers - with you inside - then crashes into Fenway Park, killing thousands. And this is only the beginning! Entrapped in a city plagued by a deadly virus, assaulted by the minions of a megacorporation, attacked by the infected and with a dragon on a rampage through the city, you will have to unearth the secret conspiracy that connects it all.The following INFECTED! campaign puts you in a race against the clock, to save yourself from the nanite-induced disease that struck Boston. Finding out that you have gotten infected yourself during one of your fights against the headcases, you struggle desperately to find a cure for the Cognitive Fragmentation Disorder you are now suffering from, while the AI that has infected you tries to assert control over your body and mind. Welcome to the dark side of the future, chummer. It’s going to be a hell of a ride.Featuring:Run and Gun! Gripping and deadly tactical turn-based combat in true Shadowrun style: Choose from a wide array of skill groups, magic, technology and weapons to survive! Teamwork! Build up your team of runners or join with other players in live co-op to find the best combination of skill, magic and technology for survival. You'll never run alone! Team up with friends for your next run or swap stories with other runners in the hangout. Take other player's characters with you into a mission as henchmen Every move counts! Dive behind cover, find alternate routes with clever use of your skills, send your drones or spirits into battle and use any weapon at your disposal to make it out alive.Be who YOU want to be! Create your individual Shadowrunner in a completely level-free character system from over 60 different combat and non-combat skills, unique backgrounds and five metahuman races. Start a muscle-packed former Troll bouncer and become an expert Rigger, sending your drones into combat, or complement your spell slinging mage with the abilities of a skillful sniper. The choice is yours! Gear up! Employ a variety of armor, augmentations, cyberware, magic and of course tons of weapons! Lob a grenade at your enemies, blast them with a mana ball or pass them unnoticed by hacking their security systems. Over 50 different enemies from vicious gangers to combat drones and corporate wagemages await!Features a cool Shadowrun music soundtrack with 10+ tracks from various composers as an extra bonus! 1075eedd30 Title: Shadowrun Chronicles: INFECTED Director's CutGenre: Indie, RPG, StrategyDeveloper:Cliffhanger ProductionsPublisher:Cliffhanger ProductionsFranchise:ShadowrunRelease Date: 10 Dec, 2015 Shadowrun Chronicles: INFECTED Director's Cut shadowrun chronicles infected director's cut review. shadowrun chronicles infected director's cut Can't even play the game anymore. I want my money back.. Single player locked behind servers. Developer shutting servers down.. So I got this game for my friends and I. And we really enjoyed the hell out of it! In terms of gameplay, we liked having to work off of each other's strengths and weaknesses, and the customization made everything feel more personal. Downside: the voice acting sucks and the story is okay. Not terrible, but nothing to write home about. But it's a fun game to play with friends, especially if you or them are trying to get into the Shadowrun universe and need a few ideas.. Honestly, the worst Shadowrun video game I've played, I tried to like it, but its just... sad. I've played and loved every other Shadowrun game that has come out, other than this.. Fun game for people that like playing this kind of game in a more multiplayer setting instead of just soloing the single player campaign.I finished the solo campaign in about 30hours, and personally i liked it despite the missions being somewhat repetitive.The game's not too hard when you know what to go for and who/what/when to do or choose whom, what and when in order to finish all the missions without much difficulty etc (i only had to redo the final mission a second time).All in all i had a nice time playing the game.. I was only introduced to the Shadowrun Pen and Paper system recently. Go figure, someone born in the 80's who is only just now being introduced to SR. Anyway, here goes.I don't know if it's just the fact I don't care enough about Voice Acting to be hypercritical about it in this game like some of the reviews I have read, or if I just haven't found any fault in it as of yet. Still playing the game, so I'll have to keep listening. Although, for me, the only thing Voice Acting is good for is to make it so I don't have to read the text myself.As far as the Skill system is concerned, I like the utter freedom you get when playing the Pen and Paper system, and yes the SR: Returns Skill system gives you a bit more freedom than the system present in this title, but I like the choices you have to make. It forces you to build a cohesive character rather than one that can be all things to all people. Why am I going to be this physical powerhouse that can at the same time finesse his way through the entire game. In a single player game, it's fine to max out everything. In a multiplayer game, you have other players to fill in the holes left by our character concept.As for the gameplay, it plays almost identically to SR: Returns. You have your allotted movement and actions. The only difference being you could perform an aggressive action and still move after in SR: Returns. In this you have to do your moving before any aggresive actions. So far, I am pretty enamored of the mechanics. I haven't come across the hazards others talked about as of yet.So far, I am throroughly enjoying this game.. This was a decent game somewhat hobbled by an interesting concept (to try and allow for multiplayer play). It used dedicated servers, so playing off-line was... not possible. However, due to low sales and some of the pitfalls of needing online access (and servers)... the license recently ran out.Fun while it lasted.. The whole game seems lack of polish.Every click and movement feels like delayed and then compensated by faster than normal animations. This makes the movements of the characters jumppy.The enemy turn starts before your last runner finishes movement if they appear on that turn.There's no real storyline lays like the other shadowrun games.Some of the npcs in town are highlighted with orange names, but gives nothing in chatting. Their name remains orange even when the only option is "Good Bye" in chat.The game seems unable to be launched without server connection. I got this game several months earlier, but couldn't connect the server until now. And something about server didn't work properly as it said "update disabled".Just wait for another traditional shadowrun game, if you're a fan of it.
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